Reviewed · AUDIO TOURS
Monstour: A Self-Guided Audio Tour of Danish Folk Legends
Copenhagen has no shortage of sights, but this experience is interesting because it turns familiar streets and buildings into a story route built on Danish folk legends. I like that it is truly self-guided, so you can stop and look as long as you want instead of racing a group.
One possible drawback to plan around: most of what you see along the way is outside, and museum admission is not included, so if you were hoping for indoor time, you may need to add your own tickets.
Key Highlights Worth Your Time

- GPS-triggered narration helps guide you stop to stop without constantly pausing
- Offline access to audio, maps, and geodata makes the walk easier on the move
- English voice guide keeps the stories accessible without hunting for translations
- Exterior-first route focuses on sights you can enjoy right away, with optional museum time
- A clear folklore theme changes how you look at Copenhagen landmarks
- Lifetime access means you can repeat the route later, at no extra cost
Entering the Story Route: Gardens, Central Station, and a Folklore Map in Your Pocket

This Monstour audio tour is designed for people who like walking, but also like having a reason to pay attention. Instead of a checklist of photo spots, the audio leads you through Copenhagen with Danish folk legends as the thread, and it is meant to be done at your own pace.
You start at København H Bernstorffsgade, 1651 København. Your first audio cue places you outside the gardens. From there, the route connects you to the Copenhagen Central Station area before you begin the main stop sequence. The upside of this approach is that you get an easy ramp-in. You do not need to figure out a complex route or decode a map first.
The tour works through the VoiceMap app (Android or iOS). You will want a smartphone with enough battery to last the whole walk, plus headphones, since those are not included. The good news is that the audio, maps, and geodata are available for offline use, so you can keep moving even when your signal gets unreliable.
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Price and Value for a 40-Minute to 3-Hour Audio Walk
At $7.99 per person, this is priced like an inexpensive evening activity, not a big-ticket guided tour. The value comes from how long it can last in real life. The duration is listed as about 40 minutes to 3 hours, which usually means two things for you: you can do a brisk walk with short looks, or you can slow down and linger where the stories lead you.
You also get lifetime access, which is rare at this price point. You can come back later, repeat it on a different day, or use it as a refresher after you have explored Copenhagen on your own. That is the kind of value that stacks up when you stay more than a few days.
Where the value depends on you: this tour is not about ticketed attractions. No museum entrances are included, and the route is built around outdoor viewing, short pauses, and story moments. If that sounds like what you want, the price makes sense quickly. If you want lots of indoor time, you will probably spend your money elsewhere too.
How the VoiceMap GPS Timing Feels While You Walk

One reason this kind of audio tour can work well is the timing. This one uses the VoiceMap app and offline content so the narrator can start automatically when you reach the next stop. You do not have to keep tapping the screen, and you do not need to keep stopping and restarting.
I like this setup for city walking because it reduces the annoying parts of audio tours. Instead of constantly managing the tech, you mostly manage your feet and your attention. You still control pacing, though. If you want to spend extra time reading plaques, watching street life, or framing the perfect photo, the audio is designed to let you do it without feeling like you are late to a group.
You will still want the basics right:
- Bring a charged phone
- Use headphones at a comfortable volume
- Keep the app open so GPS cues can trigger smoothly
Ny Carlsberg Glyptotek Garden: A Museum Day Without the Museum Ticket

The first major themed stop is Ny Carlsberg Glyptotek. The tour focus here is not on rushing through galleries. It is on the museum’s garden, with a short time frame built into the experience.
At this stop, you explore the garden area, then you walk around the garden outside the library, enjoying the scenery. You also get a moment to pass by the museum as part of the flow. This is a smart way to experience the Glyptotek even if you do not want to pay for museum entry.
The practical downside is simple: you will not get the full Glyptotek experience unless you add an entrance ticket yourself. But as a story walk, the garden setting does a lot of work. It gives you a calmer, greener break in the middle of a city route, and it is an easy place to slow down when your legs want a breather.
If you do plan to upgrade to museum time, do it with a clear expectation. The audio tour will not replace paying attention to indoor exhibits. It is better thought of as a guided route that happens to use a museum property as its backdrop.
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Copenhagen Stock Exchange: Architecture You See From the Outside

Next comes Copenhagen Stock Exchange, where you get a brief stop centered on architecture. The emphasis is on seeing it from outside. The time at this point is short, designed to be a quick story break rather than a long sightseeing detour.
This is one of those stops that works especially well when you like details but not paperwork. You get a focused moment to look at the building’s design, and the audio helps you connect what you are seeing to the tour’s legend theme. Because the stop is external, you can enjoy the look without needing any tickets or complicated planning.
If you are the type who loves to photograph facades, take a little extra time here. A 1-minute audio pause is not much. You can always stay 2 to 5 minutes longer and let the story moment turn into your own visual study.
Agnete and the Merman: The Sculptures End the Walk on a Strong Visual Note
The tour’s finish point is Højbro Bridge next to the bronze sculptures associated with Agnete and the Merman. This is where the audio is designed to land you, with the story atmosphere tied to an actual focal artwork you can look at directly.
I like ending here because it feels concrete. Your walk does not just fade out at an intersection. You end at a recognizable, photo-friendly location by the Slotsholm Canal area. It is also a logical place to reset for the next part of your day, whether that is dinner, browsing shops, or just walking off the last of the route.
This ending also matches how folklore often works in a city. You go from street and building details to a single symbolic figure or sculpture, then the experience settles into something you can revisit in your memory later.
Christiansborg Slot Courtyard: A Short Pause for Myths and History

A key stop on the tour is outside Christiansborg Slot, where you stop in the courtyard area. The audio guide explains history, myths, and legends that connect to the building.
This is a good reminder that folklore is not always about tiny objects or faraway villages. In cities like Copenhagen, big institutions and famous architecture also come with stories attached. The courtyard setting helps, because you can listen while you take in the scale of the place.
The time here is short, but it is designed to be meaningful. You get a structured moment to let the story theme connect with a landmark you will likely notice anyway, even if you are not doing the tour.
What to Expect Walking This Route: Pacing, Footsteps, and Comfort
The tour is built for walking between central stops. That means your comfort choices matter. You are not stuck to a formal group pace, but you still have a loop of outdoor viewing and short audio segments.
Here is how to think about the duration:
- Toward 40 minutes, you will be doing shorter looks and moving quickly between stops
- Toward 3 hours, you will be pausing for extra time at the Glyptotek garden and giving yourself proper viewing time at the final sculpture area
Bring the right gear for that range. Comfortable shoes matter most. If you are doing this in colder months, plan for wind off the canal zones and keep your phone warm in your pocket so battery life does not drop.
Also, remember what is included and what is not:
- Included: lifetime audio access, VoiceMap app, offline audio, maps, and geodata
- Not included: smartphone and headphones, transportation, food and drinks, and any museum or attraction tickets
Who This Tour Fits Best (And Who Should Skip It)
This is a great choice if you like:
- Copenhagen walks where you get a reason to look beyond the obvious
- Folklore as a theme, not just background noise
- A GPS-guided audio experience that minimizes fiddling with your phone
- Repeating a route later because you want the stories again
It is not the best match if you want a classic guided tour with a live person, because this is private and audio-based. It also may not fit if you strongly prefer lots of paid entry sites, since the tour is mostly outside and does not include tickets.
If English narration clarity matters to you, you will likely be happy here. The directions are described as clear, and the audio pacing is designed so the guide continues when you start moving again rather than forcing constant attention to the screen.
Quick Practical Tips Before You Hit Start
Here are the things that make the walk smoother from the beginning:
- Download any required content in advance so you rely on offline mode
- Bring headphones you like, because the tour does not provide them
- Keep your phone accessible, but protect it from cold and drizzle
- Wear shoes you can walk in for at least 1 hour without thinking too much
Because the tour is private for just your group, it is a good fit for families who want flexibility. It is also a decent option for older kids, since the audio includes directions that are meant to be followed while you keep walking.
Should You Book Monstour Danish Folk Legends in Copenhagen?
Book it if you want a low-cost, flexible way to experience Copenhagen through story. The biggest wins are the GPS-style cueing, the offline-ready setup, and the fact that you can do it in a short window or turn it into a longer stroll without feeling trapped.
Skip it if you want lots of indoor sightseeing on someone else’s plan. Since tickets are not included and the route is exterior-focused, you will need to add any museum time separately.
Overall, for $7.99, this is a smart way to make the city feel like a place with legends, not just landmarks.
FAQ
What language is the audio tour in?
The tour is offered in English.
How long does the tour take?
The duration is listed as about 40 minutes to 3 hours (approx.), depending on how you pace yourself.
Is the tour scheduled, or can I start when I want?
It is self-guided, and you can take it whenever you like, with no set schedule.
Where does the tour start and end?
It starts at København H Bernstorffsgade, 1651 København, Denmark and ends at Højbro Bridge next to the bronze sculptures in Slotsholm Canal, at the Agnete and the Merman statue.
Do I need tickets for stops like museums?
No. Admission tickets are not included, and the tour includes outdoor viewing.
What do I need to bring?
You need a smartphone and headphones. Transportation, food, and drinks are also not included.
Is there a cancellation option?
Yes. You can cancel for a full refund if you cancel at least 24 hours in advance of the experience start time.
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